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VIDEO GAME
In the field of video games, I focus on creating immersive virtual worlds that combine visual art with narrative experiences. I aim to integrate storytelling with interactivity, using innovative audiovisual techniques to convey the depth of each story. My work, such as Night of Milor, blends unique art styles, complex multi-branching plots, and detailed character designs, striving to balance sensory appeal with emotional engagement for players.
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